Tuesday, 4 October 2011

2D Game Graphics Development

"What sprites do you require for your game? How many? what type?"

The sprites that will be included are;

  • Background x1
  • Countdown Timer x1
  • Sniper sight x1
  • Enemy types x3
  • Play button x1
  • Help button x1
  • Back button x1
  • Rifle
  • Ammo

"How will the player interact with these sprites? Do you need multiple costumes for certain sprites? How many? How will they differ from each other?"


In the case of the enemies, you left click the mouse to interact/shoot, this is done via the sniper sight, which will follow wherever you move the mouse. Enemies will have two costumes, one normal and one for when they are shot. The background will also have multiple costumes, one for each level. The countdown timer will also have multiple costumes.

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